Colony Wars Wiki

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.: October 31, 1997.: November 5, 1997Mode(s)Colony Wars is a for the developed and released by in 1997. In it, players complete space combat missions using preselected equipped with various weapons. The game features multiple paths of missions and outcomes, depending on the player's performance. It was later followed by in 1998, and in 2000. Contents.GameplayPlayers fight in numerous space combat missions using one of seven pre-selected League of Free Worlds (although in one mission, the player gets to use one captured Navy fighter).

Colony Wars is a space combat simulator video game for the PlayStation developed and released by Psygnosis in 1997. In it, players complete space combat missions using preselected starfighters equipped with various weapons. The game features multiple paths of missions and outcomes, depending on the player's performance. Colony Wars: Red Sun (called Colony Wars III: Red Sun in North America) is a space combat simulator video game for the PlayStation developed and released by Psygnosis in 2000. Other two episodes were released beforehand, namely Colony Wars in 1997 and Colony Wars: Vengeance in 1998.

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The selection is due to the League High Command's decisions for efficiency in every given mission. Each starfighter carries a certain combination of energy weapons, missiles or torpedoes, and a number of units are equipped with nonlethal cannons. The player can also use countermeasures to shake off inbound enemy missiles and/or use a gun to capture targets of importance.The stages are divided into several 'Acts' with three missions each. Multiple paths and outcomes are available throughout the game, depending on the player's performance. Completing or failing missions does not always define the ultimate success or failure of the campaign, and certain missions are vital turning points which can dramatically affect the game's plot.Players can view their combat records in the game. They can also access a database of planets and ships, with full voiceovers.

StoryThe Solar system is fully stripped of its natural resources by the fifth millennium. As a result, the Earth Empire sends out expeditionary to distant planets found to have abundant natural resources and harvests them. The discovery of technology accelerates the Empire's expansion. As the become more prosperous, the inhabitants become discontent as most of their mined resources are used to benefit Earth.

A peaceful in the 47th century results in the Earth Empire's leader, the Tzar, personally leading the destruction of a rebellious planet. Stunned by the carnage, the other colonies band together as the League of Free Worlds, with a man known as the Father leading the fight.The Empire's Colonial Navy sends a fleet to attack League forces in the Gallonigher, but the League executes hit-and-run strikes as they fall back to the main capital planet, Bennay.

When the Navy overextends its forces for the assault on Bennay, the League lures them into a trap inside a nearby, where the Navy strike fleet is destroyed.The game picks up several months after the Battle of Bennay, when the player character signs up for combat duty with the League as it fully mobilizes for war. The player's first missions are set in the League's home star system of Gallonigher, where the League forces are fending off against the Navy's raid attacks.If the player is successful on Gallonigher, the League manages to capture Gallonigher's battle platform, which upholds the warphole in between Draco and Gallonigher systems and successfully close it without wasting too much resources or forces while doing so. This offers them an opportunity to launch a surprise counterattack into Draco system, by using the same captured Gallonigher battle platform to open a warphole into the Draco system.If the player is defeated on Gallonigher, with the failure to secure the Gallonigher battle platform, the League struggles defending the Gallonigher and takes so long time to secure the system, that the Navy has enough time to regroup its forces and leave the system to look elsewhere for its spoils. Their new target will be Diomedes system. The League is forced to split its struggling forces to prevent Navy from conquering Diomedes, which holds a great importance to the League, as it is one of the League's most loyal ally and a critical source of resources.If the player loses any Act on Diomedes, the Earth Empire wins the war as the Navy manages to conquer Diomedes and eliminate last pockets of its resistance, before launching a full-scale invasion on Gallonigher.

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While the remains of the League are attempting to make a one last desperate escape from the Diomedes system back to Gallonigher, a warphole appears behind them from where the Tzar's personal Super Titan flagship 'Tsunami' appears and wipes away the League's retreating forces bringing end to an The League of Free Worlds and its rebellion.If the player is successful on Diomedes, the League manages to fend off Navy's attacks, but is left badly damaged and demoralized. As a result, they decide to launch a counterattack on the system, where a civil war is raging in between League supporters and Earth Empire loyalists. It is also possible to be sent to Alpha Centauri by being defeated on Draco system.

Instead of fighting against the Navy here (or at least most of the time), the League ends up fighting against the group known as 'The Faction,' which is a group formed by the former League participants who have grown discontent to the League and The Father and have decided to make an attempt to seize the entire control of the League to themselves. The Faction is fully supported by the Earth Empire.If the player is successful on Alpha Centauri, the Earth Empire and the League forge a peace as they reach a tactical stalemate after the Faction is defeated. The Earth Empire could never concentrate its forces enough to finish the League off without invoking more similar rebellions on the systems where Empire's forces would leave, while the League could never truly defeat the Earth Empire by their meager resources. Star Trek: Armada is a real-time strategy video game developed and published in 2000 by Activision. The game's look and feel is based primarily on Star Trek: The Next Generation, and features a few of its main characters and ships. Playable factions include the United Federation of Planets, the Klingon Empire, the Romulan Star Empire and the Borg. The game received mixed to positive reviews and was noted for being one of the better Star Trek games to be made.

A sequel, Star Trek: Armada II, was released on November 16, 2001. Star Trek: Klingon Academy is a starship combat Space flight simulator computer game developed by 14 Degrees East, an internal development house of publisher Interplay Entertainment. The game follows a young Klingon warrior named Torlek as he attends the Elite Command Academy, a war college created by General Chang to prepare warriors for a future conflict with the United Federation of Planets. Christopher Plummer and David Warner reprised their respective roles as Chang and Gorkon for the production of Klingon Academy.

The planetary systems of stars other than the Sun and the Solar System are a staple element in much science fiction. Tau Ceti is the second closest spectral class G star to the Sun, making it a popular story setting or system of origin in science fiction tales.

The Sun, itself of spectral class G, provides an obvious model for the possibility that the star might harbor worlds capable of supporting life. But Tau Ceti, weighing in at 0.78 M ☉, is metal-poor and so is thought to be unlikely to host rocky planets; on the other hand, observations have detected more than ten times as much dust around the star than exists in the Solar System, a condition tending to enhance the probability of such bodies. Since the star's luminosity is barely 55% that of the Sun, those planets would need to circle it at the orbital radius of Venus in order to match the insolation received by the Earth.

X is a science fiction space trading and combat simulator series created by German developer Egosoft. The series is set in the X-Universe where several races populate a number of worlds connected by jumpgates.

The games feature free roaming gameplay with trading, combat, empire building, and missions; leading to the series' phrase: 'Trade, Fight, Build, Think'. The series, which was launched in 1999 on the Windows platform, consists of five base games: X: Beyond the Frontier, X2: The Threat, X3: Reunion, X Rebirth, and X4: Foundations. X Rebirth introduced a new rendering engine as well as a new plot, one which X4: Foundations now extends the storyline beyond ten years after the events in X Rebirth. Babylon 5: A Call to Arms ( ACtA) is a tabletop miniatures boardgame released in September 2004 by Mongoose Publishing, designed initially as an expansion to their Babylon 5: The Roleplaying Game, it is a complete game in its own right. Babylon 5: A Call to Arms is based upon the sci-fi television series Babylon 5 and draws heavily on material from the television show and the boardgame Babylon 5 Wars. The game's popularity exceeded Mongoose Publishing's initial expectations and has expanded to include new rules supplements and new miniatures; a second edition of the game was released in August 2007.

Mongoose Publishing announced on their website in February 2008 that all production of miniatures for the line would cease as of March 2008. Mongoose have indicated they will continue to support the game however through supplements and articles in their in-house magazine Signs and Portents.

Pardus is an award-winning graphical browser-based MMORPG written in PHP and C/C and set in a futuristic universe where players interact and compete in space. It is a persistent-universe, open-ended game with a player-driven economy. Players travel through hundreds of 'sectors' or solar systems while trading, building or battling with Non-Player Characters (NPCs) and other players. There are dozens of spacecraft models in Pardus, which can be customized with different weapons, armor and other equipment. Pardus characters do not have a defined 'class'. Sid Meier's Civilization: Beyond Earth is a turn-based strategy, 4X video game in the Civilization series developed by Firaxis Games, published by 2K Games and released for Microsoft Windows on October 24, 2014, the Mac App Store on November 27, 2014 and for Linux on December 18, 2014. A spiritual successor to Alpha Centauri, Beyond Earth shares much of that game's development team, as well as some concepts which were introduced in the 1999 title.

The game's setting is unique to the Civilization series in that it takes place in the future, with mankind traveling through space and founding colonies on extraterrestrial planets after Earth becomes uninhabitable due to an undescribed disaster known as 'the Great Mistake'. 'Colony Wars: A Space Shooter with Style'. October 1997.

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'Review Crew: Colony Wars'. January 1998. 158. Soete, Tim (1998-01-07). From the original on 2015-02-03. Retrieved 2017-11-23. Rignall, Jaz (November 4, 1997).

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Air Hendrix (November 1997). 'PlayStation ProReview: Colony Wars'.

134. 'The 5 Sleeper Hits of the Holidays'. November 1997. 183. 2010-11-27 at the, UGO.com, November 23, 2010External links. at the (archived October 20, 2007).

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