The Isle V3 Map
Ok, just read your Intro above, so you are the first one who made map? Lol Well my bad, as I said in my other comment, common names are already in use by the community, and having too many different names of the same places in hazardous and not productive. Even if you were the first one to invent these names, well, they changed.
Today someone tells me he is at Murky Pond, I'll go to the place you call 'Northeastern Pond'. But I understand your point of view.It's all good man. I was not telling you to change them.:)I looked at your updated version you linked, you have the secret pond up there. ^^Merry Xmas, once again its a good map, my comments are just observations. Your map is wrong mate, you forgot the pond behind the Aviary.You placed Murky Pond where Little Duo ponds are, and Eastern Pond is called Hidden Pond I believe.Also at Hotsprings, only 3 ponds are part of hotsprings, the 2 above do not have geysers coming out of them, so, they cannot be hotsprings, they also have their own names.
(If everyone has a different name of the places we go nowhere, Vulnonas map names are for now the common terms used.)Mud circle is not present ingame.And you forgot the pond hidden in the mountain when you travel from Hotsprings to Murky.Apart from that, the spawns areas seem correct. And the whole thing is very nice!Cheers for your work!
General
- Reduced scale of in-world nest icon
- Improved net relevancy for burrows and their owners
Triple town strategy. You mark the destination on the map and set the speed using the panel to the right. Also, it is worth noting the lake neighboring the mill and the town. If you take a closer look at it, you realize that the shape of the lake corresponds to the shape of the isle and you can use it as a map. Lighthouses on the lake represent locations of lasers. Un-official interactive map for the PC game - The isle. You can enter the coordinates to display the current location. Good luck dino bro ^^.
Bug Fixes
- Fixed males being able to place nests
- Fixed losing 100 bite damage when going from juvenile to subadult Triceratops
- Fixed burrows vanishing instantly when no occupants are inside
- Fixed being unable to invade a burrow if an intruder had already died inside that burrow
- Isle-V3 map: removed static screen effects from large docks area
- Isle-V3 map: fixed a few spots where characters failed to start swimming when in deep water
- Isle-V3 map: raised riverbanks around central ravine to fix players swimming on land
- Isle-V3 map: fixed ocean ambience spawning too high